Pal2ntsc Patcher With [PATCHED]
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the can be either an ISO CD-Image, PS-X EXE executable or Comms-Link RAM Image.PAL4UPAL4U WebSitePAL4U 2000 v1.23 [09-09-2000] - [332 KB] - VezzP4UPatch v0.2 [26-08-2000] - [153 KB] - VezzPAL4U 2000 v1.21b & P4UPatch v0.1 [23-05-2000] - [477 KB] - VezzPAL4U v1.16b [13-01-2000] - [220 KB] - VezzPAL4U v1.0 [20-11-1999] - [178 KB] - VezzPAL4U is a GUI controlled NTSC-2-PAL patcher which is able to switch the graphic mode from NTSC to PAL on ISO images or PSX executables. This way NTSC imports can be played without a RGB cable. It finds both the code sequences scanned by PALPAR and PALNTSC, but it's full 32 bit and it can also creates .PPF patch files.Pal4U 2000 is the scanner which generates the .P4U files. P4UPATCH effectively applies the patch.
This patch has been tested in the real hardware and in emulators. To play at 60 Hz you need to run the game with the Sega CD USA bios, or any Region-free bios. European Region-Free Bios for extra nostalgia recommended.
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Updates: -ntsc-patches::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Special thanks:===============Credits fully go to rainponcho for fixing the music desync for both ActRaiser and ActRaiser 2.He also helped with some of the region lockouts. Thanks dude.RHDN profile link: =profile;u=67995::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Utilites explained:===================SNESTool: for removing region lockouts. Needs DOSBox for running on Windows machines. It usually succeeds where uCON64 fails.uCON64: also be used for removing region protections, but is less reliable than SNESTool.Still, there are titles where SNESTool fails and uCON64 succeeds.TUSH: for adding and removing ROM headers.ROM Hasher: ROMs.Floating IPS: and creates IPS as well as BPS patches. Used for batch processing.WindHex: Hex Editor.::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::How NTSC patching works:========================In either 7FD9 (LoROM) or FFD9 (HiROM) the destination code is stored (assuming a headerless ROM).The following destination codes make a game run in NTSC: 00 = Japan 01 = USAThe following make it PAL: 02 = Europe 06 = France 07 = Netherlands 08 = Spain 09 = Germany 0A = ItalyNTSC patches set the destination code to 01.This is what emulators do when forcing a game into NTSC mode.ZSNES: set checkbox on ROM load (\"Force NTSC\")Snes9x: copy \"NTSC = TRUE\" into [ROM] section of snes9x.confRegion lockouts might block you from playing a game with an unintented destination code.You can use SNESTool and uCON64 to try to remove a region lockout automatically.NOTE: You can do this vice versa. Changing whatever the destination code is to 02 will force PAL. The \"* to PAL\" patches do this.::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Broken games:=============The following European games become unplayable after NTSC patching: - Donkey Kong Country 2 - RoboCop versus The Terminator - Starwing::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::PAL optimization:=================To counteract the slower speed of PAL games, there are titles which have been either slightly or heavily altered to work better on a 50Hz machine.PAL optimized games can be either: - movement speeds adjusted, - animation speeds adjusted, - music speeds adjusted, - other gameplay aspects adjusted, - cutscenes adjusted, - or everything at once.The following seem to be optimized more heavily: - Donkey Kong Country 1-3 - Super Mario All-Stars - Super Mario Kart - Super Mario World - Super MetroidThese are reported to be slightly altered (e.g. intro/cutscene music speeds adjusted): - ActRaiser (fix available) - ActRaiser II (fix available) - Lufia II - Rise of the Sinistrals - Secret of Mana - TerranigmaProblems that can occur patching PAL optimized ROMs: - something / everything is too fast - timings are off, e.g. cutscene music does not fit anymore - gamebreaking bugs (see broken games above)::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::When no US-NTSC version exists:===============================Some of the following games have been released in Japan but not in the US, while others are PAL only.When there is no real NTSC version, the PAL speed might be the one considered during development.Source: _eu_but_not_us.pdf - 90 Minutes: European Prime Goal - Archer Maclean's Super Dropzone - Astrix - Astrix & Oblix - Cannon Fodder - Daze Before Christmas - Dino Dini's Soccer - Dirt Racer - Dragon Ball Z - Dragon Ball Z: Hyper Dimension - Dragon Ball Z: La Legende SAIEN - Dragon Ball Z: Ultime Menace - F1 Pole Position 2 - F1 World Championship Edition - FIFA Road to World Cup 98 - The Firemen - Hebereke's Popoitto - Hebereke's Popoon - The Humans - Hungry Dinosaurs - Jelly Boy - Kick Off - Kick Off 3: European Challenge - Lucky Luke - Manchester United Championship Soccer - Marko's Magic Football - Mega-Lo-Mania - Micro Machines 2: Turbo Tournament - Might and Magic II - Operation Starfish - Parodius - Player Manager (Kevin Keegans) - Pop'n TwinBee - Pop'n TwinBee: Rainbow Bell Adventures - Populous II: Trials of the Olympian Gods - Power Drive - PowerMonger - Putty Squad - Sailormoon - Sensible Soccer: European Champions - Smash Tennis - The Smurfs - The Smurfs: Travel the World - Spirou - Super Bomberman 3 - Super Dany - Super Ice Hockey - Super International Cricket - Super Morph - Syvalion - Terranigma - Theme Park - Tintin in Prisoners of the Sun - Tintin in Tibet - Turbo Toons - Virtual Soccer - Waterworld - Whirlo - Winter Gold - World Class Rugby - World Masters Golf: Competition Edition - Worms 153554b96e
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